These are the available neutral cards in the game:
Name | Type | Text Box | |||||||
---|---|---|---|---|---|---|---|---|---|
Dwarven Spider | Dwemer | 0 | 0 | 3 | Guard | ||||
Maple Shield | Item | 0 | +0/+3 | ||||||
Enraged Mudcrab | Animal | 1 | 2 | 1 | |||||
Lurking Crocodile | Animal | 2 | 3 | 2 | Prophecy | ||||
Ravenous Crocodile | Animal | 2 | 3 | 4 | Summon: Deal 2 damage to a friendly creature. | ||||
Reachman Shaman | Reachman | 2 | 2 | 2 | At the start of your turn, give another random friendly creature +1/+1. | ||||
Spider Worker | Dwemer | 2 | 0 | 1 | Prophecy Summon: Draw a card. | ||||
Stalking Crocodile | Animal | 2 | 3 | 2 | |||||
Barded Guar | Animal | 3 | 3 | 3 | Summon: Give a creature Guard. | ||||
Crushing Blow | Action | 3 | Deal 3 damage. | ||||||
Dwarven Sphere | Dwemer | 3 | 2 | 3 | Summon: Shackle an enemy creature. | ||||
Elixir of Conflict | Support | 3 | Uses: 3 Activate: Give a creature +1/+1. | ||||||
Forsworn Guide | Reachman | 3 | 1 | 1 | Summon: Return another friendly creature to your hand to give Forsworn Guide +2/+2. | ||||
Frenzied Witchman | Reachman | 3 | 2 | 1 | Summon: Give a creature +2/+1. | ||||
Slaughterfish | Fish | 3 | 1 | 1 | Slaughterfish gains +2/+0 at the start of your turn. | ||||
Slaughterfish Spawning | Action | 3 | Summon a Slaughterfish in each lane. | ||||||
Ageless Automaton | Dwemer | 4 | 2 | 5 | When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. | ||||
Dreugh Shell Armor | Item | 4 | +3/+3 | ||||||
Ferocious Dreugh | Dreugh | 4 | 3 | 5 | |||||
Mundus Stone | Support | 4 | Ongoing When you summon a creature, give it a random keyword. | ||||||
Sparking Spider | Dwemer | 4 | 2 | 3 | Prophecy, Guard | ||||
Vicious Dreugh | Dreugh | 4 | 3 | 4 | Summon: Destroy an enemy support card. | ||||
Portcullis | Defense | 5 | 0 | 9 | Prophecy, Guard | ||||
Stronghold Eradicator | Dwemer | 5 | 6 | 6 | Summon: Give all enemy creatures in this lane Guard. | ||||
Stronghold Incubator | Dwemer | 5 | 3 | 3 | Last Gasp: Draw two random Dwemer. | ||||
Wabbajack | Support | 5 | Uses: 3 Activate: Transform a creature into a random creature. | ||||||
Dwarven Armaments | Item | 6 | +5/+5 | ||||||
Dwarven Ballista | Dwemer | 6 | 5 | 5 | Breakthrough | ||||
Halls of the Dwemer | Support | 6 | Summon: Draw a 0/3 Dwarven Spider with Guard. Friendly Dwemer have +3/+0. | ||||||
Orb of Vaermina | Support | 6 | Uses: 3 Activate: Draw a copy of a random card from the opponent's deck. | ||||||
Dark Harvester | Dreygh | 7 | 2 | 4 | Prophecy, Guard, Summon: Gain 4 health. | ||||
Dwarven Centurion | Dwemer | 7 | 6 | 8 | Breakthrough When Dwarven Centurion is dealt damage, draw a 0/3 Dwarven Spider with Guard. | ||||
Goldbrand | Support | 7 | Uses: 3 Activate: Deal 2 damage to a creature, then increase the damage Goldbrand deals by 2. | ||||||
Odahviing | Dragon | 12 | 10 | 10 | Summon: Deal 4 damage to each enemy creature. |