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Intelligence cards

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These are the available Intelligence cards in the game:

Name   Type             Text Box
Cruel Firebloom   Action      0   Sacrifice a creature to deal 5 damage to a random enemy creature.
Lesser Ward   Action      0   Give a creature a Ward.
Brutal Ashlander   Dark Elf      1  1  1   Last Gasp: Deal 3 damage to a random enemy.
Crown Quartermaster   Redguard      1  2  1   Summon: Draw a +1/+0 Steel Dagger.
Firebolt   Action      1   Deal 2 damage to a creature.
Niben Bay Cutthroat   Redguard      1  1  1   +2/+0 when there are no enemy creatures in this lane.
Abecean Navigator   High Elf      2  3  1   Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
Balmora Spymaster   Dark Elf      2  0  1   Last Gasp: Summon a random creature with cost less than or equal to your max magicka.
Brilliant Experiment   Action      2   Draw a copy of a friendly creature.
Crystal Tower Crafter   High Elf      2  2  2   When you play an action, Crystal Tower Crafter gains +1/+1.
Dark Rift   Support      2   Activate: Deal 1 damage to your opponent. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach.
Dunmer Nightblade   Dark Elf      2  2  1   Last Gasp: Draw a +3/+0 Steel Sword.
Evermore Steward   Breton      2  1  1   Guard, Ward
High Rock Summoner   Breton      2  1  1   Summon: Draw a random Atronach.
Ice Spike   Action      2   Deal 2 damage to your opponent. Draw a card.
Moment of Clarity   Action      2   Three random cards are revealed to you. Choose one and draw it.
Redoran Enforcer   Dark Elf      2  2  3  
Shimmerene Paddler   High Elf      2  2  2   At the end of each turn, if you played two actions, draw a card.
Shrieking Harpy   Harpy      2  2  2   Prophecy Summon: Shackle an enemy creature.
Skilled Blacksmith   Redguard      2  2  3   Your items cost 1 less.
Soul Split   Action      2   Sacrifice a creature to summon a 3/2 Sundered Shade in each lane.
Steel Sword   Item      2   +3/+0
Wardcrafter   Breton      2  2  1   Summon: Give a creature a Ward.
Wisdom of Ancients   Action      2   Give all friendly creatures a random keyword.
Camlorn Adventurer   Breton      3  2  4   Guard
Camlorn Hero   Breton      3  4  2   Summon: Deal 2 damage to your opponent.
Camlorn Sentinel   Breton      3  2  4   Prophecy, Guard
Craglorn Scavenger   Redguard      3  1  2   When you play or activate a support, give Craglorn Scavenger +1/+1.
Cunning Ally   Dark Elf      3  3  3   Summon: Draw a Firebolt if the top card of your deck is Intelligence.
Daggerfall Mage   Breton      3  2  2   Ward After Daggerfall Mage loses a Ward, draw a Tome of Alteration.
Desperate Conjuring   Action      3   Sacrifice a creature to summon a random creature that costs 2 more.
Farsight Nereid   Nereid      3  3  3   Summon: Reveal the top card of the opponent's deck.
Keeper of Whispers   Redguard      3  3  4   Other friendly creatures can't be Silenced.
Mace of Encumbrance   Item      3   +2/+1 Summon: Shackle an enemy creature.
Telvanni Arcanist   Dark Elf      3  3  2   Last Gasp: Draw a random action.
Ash Servant   Ash Creature      4  2  2   Summon: Deal 2 damage to an enemy creature.
Baron of Tear   Dark Elf      4  3  3   Summon: Give other friendly Intelligence creatures +1/+0 and Guard.
Breton Conjurer   Breton      4  1  1   Ward After Breton Conjurer loses a Ward, summon a 5/5 Frost Atronach with Guard.
Dres Guard   Dark Elf      4  3  4   Guard
Dres Renegade   Dark Elf      4  4  4   Guard Other friendly creatures can't be Shackled.
Dres Tormentor   Dark Elf      4  3  4   When an enemy creature becomes Shackled, deal 3 damage to it.
Elusive Schemer   Dark Elf      4  4  1   Summon: Draw a card. Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck.
Fire Storm   Action      4   Prophecy Deal 2 damage to all creatures in one lane.
Ice Wraith   Wraith      4  2  2   At the start of your turn, draw an Ice Spike.
Lightning Bolt   Action      4   Prophecy Deal 4 damage.
Royal Sage   High Elf      4  4  4   Summon: If you have more health than your opponent, give all friendly creatures a random keyword.
Tome of Alteration   Item      4   +2/+2 Summon: Draw a card.
Dragonstar Rider   Redguard      5  3  3   When Dragonstar Rider equips an item, draw a card.
Elixir of Deflection   Support      5   Uses: 3 Activate: Give a creature a Ward.
Glenumbra Sorceress   Breton      5  5  1   Ward
Lillandril Hexmage   High Elf      5  4  4   When you play an action, deal 2 damage to your opponent.
Mentor's Ring   Item      5   +3/+3 Summon: Give all your other creatures the keywords of this creature.
Winter's Grasp   Action      5   Shackle all enemy creatures.
Fate Weaver   Nereid      6  3  3   Prophecy Summon: Draw a card. If it has Prophecy you may play it for free.
Fate's Witness   Nereid      6  3  3   Prophecy Summon: Draw a card.
Heirloom Greatsword   Item      6   +5/+0 Last Gasp: Return Heirloom Greatsword to your hand.
Ice Storm   Action      6   Deal 3 damage to all creatures.
Master of Arms   Redguard      6  4  4   Summon: Master of Arms equips the two highest cost items in your discard pile.
Staff of Sparks   Item      6   +3/+0 When the wielder attacks, it deals 1 damage to all enemy creatures in this lane.
Stadium Headmaster   High Elf      6  6  3   Summon: Each player draws two cards.
Summerset Orrery   Support      6   Uses: 3 Activate: Shuffle all cards in your hand with Prophecy into your deck and draw that many cards.
Mages Guild Retreat   Support      7   Ongoing At the end of each turn, if you played two actions, summon a random Atronach.
Wispmother   Undead      7  5  5   When you summon a creature that costs 2 or less, summon a copy of that creature in the other lane.
Indoril Archmage   Dark Elf      8  6  6   Guard Last Gasp: Indoril Archmage deals 6 damage to all enemy creatures in this lane.
Shocking Wamasu   Wamasu      8  4  4   Summon: Deal 4 damage.
Supreme Atromancer   Breton      9  3  3   Summon: Summon a Flame Atronach in each lane. When you summon another creature, deal 2 damage to your opponent.
Nahkriin, Dragon Priest   Undead      10  5  5   Summon: Draw a card/ The next card you play this turn is free.
Divayth Fyr   Dark Elf      11  6  6   Summon: Deal 6 damage to a random enemy. At the start of your turn, Divayth Fyr summons a Daughter of Fyr.